/* Loading screen of the web build: the movie poster from assets/splash/, which
   tools/export.sh copies next to index.html. Godot's shell shows the boot splash
   (landscape) as an <img>; this swaps it for a background that picks the poster
   matching the window's orientation, scaled to fit with dark bars around it. */
#status {
	background: #140a1e url("loading-landscape.png") center / contain no-repeat;
}

@media (orientation: portrait) {
	#status {
		background-image: url("loading-portrait.png");
	}
}

#status-splash {
	display: none;
}

#status-progress {
	bottom: 4%;
}
